the file arts flow

This is the scrapbook for The File Arts an online digital gallery, selling digital art. This tumblr contains anything that involves digital art and any artists and images we find interesting. Some of the artists featured here are associated with The File Arts, most are not. Some artists are not yet featured — we would love to. This blog like a sneak peek into the kitchen of the gallery. It offers no guarantees or excuses.

Rhizome | Announcing the 10 Artists Shortlisted for the Prix Net Art

(Source: fckyeahnetart)



Bézier Clock (by Jack Frigaard in processing.js)

Instructions: Click to show/hide curve splines & points. Press space to toggle continual animation - i.e. each number will never pause and will always be animating to its next value. For example, at 13:30:30 the hour unit digit would be halfway between 3 and 4 if continual animation were on. This can be hard to read, but looks cool. With continual animation disabled, digits will animate for a fixed amount of time (default 1s) which you can change by typing a number and pressing Enter. You can also have both at once by pressing ‘s’; the continual animation will shadow the actual animation. Finally, press ‘a’ to cycle through linear, quadratic, cubic and sinusoidal easing.


(via notational)


P.P.P: Untitled #33

digital painting, 2013

nick kegeyan aka extracrispy

(via slijm)


140425 Iteration and Details

(Source:, via wowgreat)



Creative iOS app that combines photography, drawing and collage to create on-the-spot images with your camera - video embedded below:

Shrub is the new drawing app for iOS by Linked by Air / Jeffrey Scudder. The world around you is your paint.

There is a shrub-app Tumblr blog featuring submissions made with the app here

And for one day only, you can get the app free today from the app store here



3D Digital Sculptures Become Paintings

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‘Cloud Face’ is a collection of cloud images that are recognized as human face by a face-detection algorithm. It is a result of computer’s vision error, but they often look like faces to human eyes, too. This work attempts to examine the relation between computer vision and human vision.”

(via Jonathan Vingiano)


poured chess board

(via fyprocessing)


Even the best photojournalists can’t make video game war photography work
If anyone could capture the terror, desperation, and occasional joy of surviving the apocalypse, you’d think it might be award-winning war photographer Ashley Gilbertson — a man who spent years covering the Iraq invasion for The New York Times. This week, for Time magazine, Gilbertson “embedded” himself in (also award-winning) video game The Last of Us, using its built-in photo mode to capture shots of protagonists Joel and Ellie making their way across a dead but still hostile landscape. Gilbertson, who developed post-traumatic stress disorder during the war, found the game too bloody, intense, and disconcerting to even play himself; he took the controls only to operate the camera.

But the photos? The photos, even at their most dramatic and well-shot, are bland.



Inkjet photo print, 8.5x14”

(via nopenope)

Fixed. theme by Andrew McCarthy